state = {
	id = 35
	name = "STATE_35"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 0.000
		steel = 7.000
		tungsten = 0.000
		coal = 9.000
	}

	history = {
		owner = AED
		add_core_of = AED
		buildings = {
			infrastructure = 3
			arms_factory = 2
			industrial_complex = 0
			12705 = {
			bunker = 1
			}
		}
		victory_points = {12709 6 }
		victory_points = {12705 7 }
	}

	provinces = {
		 12699 12700 12701 12702 12703 12704 12705 12706 12707 12708 12709 12710 12711
	}

	manpower = 69503
	state_category = town
	buildings_max_level_factor = 1.000
	local_supplies = 3.000
}
